Welcome to a Complete Build & Leveling Guide for the Dual Wield Fire & Lightning Gun Purifier, with a focus on electrical damage for end-game. This build ROCKS, is new player friendly, and scales very well. It can also do nearly all content in the game with the right equipment. If you’re looking for a fun ranged build with a complete leveling guide, this is the place! Note the GrimTools links are at the bottom of the guide.
JAN 2020 UPDATE! Click here to see a detailed announcement by the Guide Creator about the issues he encountered with the Grim Dawn Community, Forum Moderators and why he moved his guides from the Grim Dawn Forums.
This build starts out as fire and later focuses on electricity, which is great for scaling. It starts shining around level 30, and really begins to tear through everything around level 60, especially if you have Oathbreakers and Anderos’ Amplifer guns.
FOR THOSE WHO ARE INTERESTED – THIS BUILD IS GREAT FOR TRANSITIONING TO MORTARS AT LEVEL 84.
This build is NOT recommended for Hardcore. Not because it dies all the time, but because it can be a bit squishy.
Augments are the most important thing for end-game and require honored or revered reputation with a faction to access them. [b]Rule of thumb: as soon as you hit Honored with any faction (which will begin to happen in Elite mode), immediately buy the Writ (for 88,000 iron) that doubles your faction gain.[/b] This will help you get to Revered much quicker, and give you access to the necessary augments to help your resists in Ultimate.
The factions a player gets Honored and Revered with first are generally: Devil’s Crossing, Rovers, Homestead, Black Legion, Order/Kymon, and Coven of Ugdenbog. I’m listing some of the most popular defensive Augments below for reference, which can greatly help in surviving both Elite and especially Ultimate.
40: Arkovian Rose Powder | 10% Elemental Res | Rings/Amulet | Rovers Honored
40: Necrotic Flesh | 15% Bleeding Res | Rings/Amulet | Order Honored
40: Chillheart Powder | 15% Cold & Vitality Res | Rings/Amulet | Order Honored
70: Venomguard Powder | 15% Poison & Acid Res | All Armor | Rovers Revered
70: Nightshade Powder | 7% Pierce & 10% Cold Res | All Armor | Rovers Revered
70: Bladeward Powder | 10% Pierce Res | All Armor | Devil’s Revered
70: Mogdrogan’s Touch | 10% Poison & Acid Res, 7% Vitality Res | All Armor | Devil’s Revered
70: Kymon’s Blessing | 15% Fire Res | All Armor | Kymon’s Revered
70: Kymon’s Conduit | 15% Lightning Res | All Armor | Kymon’s Revered
70: Demonbane Powder | 7% Vitality & Chaos Res | All Armor | Kymon’s Revered
70: Mankind’s Vigil | 7% Aether Res, 7% Chaos Res | All Armor | Black Legion Revered
70: Kingsguard Powder | 7% Pierce Res, 10% Poison/Acid Res | All Armor | Black Legion Revered
70: Flameweave Powder | 7% Pierce Res, 10% Fire Res | All Armor | Homestead Revered
70: Solarstorm Powder | 10% Fire Res, 10% Lightning Res | All Armor | Homestead Revered
70: Wraithtouch Powder | 15% Cold Res | All Armor | Order Revered
70: Spiritguard Powder | 10% Vitality Res | All Armor | Order Revered
70: Spellward Powder | 10% Lightning Res, 7% Aether Res | All Armor | Order Revered
90: Coven Warding Powder | 7% Elemental Res | All Armor | Coven Revered
90: Coven Black Ash | 8% Pierce and Chaos Res | All Armor | Coven Revered
This is a new and critically important feature introduced with Forgotten Gods that allows the player to convert set items to another item of the same set! And it works with BLUE (non-legendary) set items! The quest to unlock Transmute is given by Kargon in the Conclave of the Three. The quest unlocks after you’ve progressed to the Oasis area. The Tome is found on Canen’s Corpse. It costs 120,000 iron per transmute, and uses 1 Eldrich Essence (which is quite rare, so make each transmute count!). Luckily, a player put together a guide on Farming Eldrich Essence. Remember, if you can craft the helmet of a set, you can transmute those helmets to other pieces. This means you can craft an entire set just from the helmet recipe!
Another technique is to convert a set item to another random set item. This costs 30,000 iron, scrap and crystals (which is a lot cheaper than converting to the same set). A good example of this technique is if you want the Mythical version of a set item (but you have none, and don’t have the recipe to craft the helm), you can take another mythical set item and convert it to a random set item with the possibility of getting a mythical of the set you’re looking for!
Stats: ALL in Physique (don’t worry, you get cunning as you level the masteries and Hawk provides -10% cunning requirement for guns).
While leveling, you’ll find these items to be VERY helpful:
15: 2x Flintcore Bolts (Extra damage Component)
18: Equilibrium Relic (Generic Relic)
25: Squall Relic (Electrical Damage Relic)
40: 2x Oathbreaker (Great damage guns while leveling)
58: 2x Anderos’ Amplifier (Great damage guns while leveling)
60: Ulzuin’s Pyroclasm Relic (End-game relic)
60: 2x Hells Bane Ammo (Can craft at 20 but replace Flintcore Bolts around Level 60 when you’re doing Electrical Damage)
Phase I Demolitionist: Fire strike (1) → Explosive Strike (7) → Vindictive Flame (11) → Flame Touched (1) Inquisitor: Ranged Expertise (1) → Bursting Round (1) Demolitionist: Fire Strike (Max)
Phase II (Inquisitor) Ranged Expertise (Max) → Bursting Round (6) → Word of Renewal (1) → Deadly Aim (1) → Chilling Rounds (6) → Vigor (1) → Inquisitor Seal (1) → Steel Resolve (1) → Arcane Empowerment (1) → Aura of Centure (Max) → Storm Spread (7)
Stand in your Seal and shoot (I recommend binding Fire Strike to your right mouse button (RMB)). Use Thermite Mines to lower the resists of hard targets, and hit Word of Renewal while in your seal to regenerate health. If you have to run, run – but know outside of your seal, you are very squishy!
With the included leveling guide, GrimTools prior to level 100 isn’t really necessary, but I believe it’s always important to see where you’re going. Below are end-game builds for reference, showing the final gear, etc.