I’ve created a number of products in my career with focus on Dungeon Crawls/MMORPGs. My core passion is to create worlds players can experience and lose themselves in. I’m not heavy into RPGs (i.e. Mass Effect style), instead I focus on the interaction of the world: combat, exploration, reward (items), progression, and community. With my most recent project, Alganon, the goal was to build a fun immersive MMORPG environment and also hook-in a social network and library tracking system, something that was unique to the genre.