I’ve created a number of products in my career with focus on Dungeon Crawls/MMORPGs. My core passion is to create worlds players can experience and lose themselves in. I’m not heavy into RPGs (i.e. Mass Effect style), instead I focus on the interaction of the world: combat, exploration, reward (items), progression, and community. With my most recent project, Alganon, the goal was to build a fun immersive MMORPG environment and also hook-in a social network and library tracking system, something that was unique to the genre.
Login
-
Recent Posts
- A Review of Star Wars: The Old Republic
- The Next Generation of MMOGs
- The Importance of Background Checks
- Understanding the Cloud: Technology, Privacy, Security, Collaboration and Cost Savings
- How to make the perfect cup of Coffee and Tea
- A Review of Age of Conan: Unchained
- Unlimited Detail: One Year Later
- A Review of Battlestar Galactica Online
- The truth about College
- The American Dream?
Following!
Site Pages
Archives
- December 2011 (1)
- November 2011 (1)
- October 2011 (1)
- September 2011 (2)
- August 2011 (2)
- June 2011 (2)
- April 2011 (1)
- March 2011 (1)
- February 2011 (1)
- December 2010 (1)
- November 2010 (2)
- October 2010 (1)
- September 2010 (3)
- June 2010 (1)
- April 2010 (1)
- March 2010 (4)









